Nam Il Joe's profile

Filtration of Movement

Filtration of Movement, Clothing
Architectural Elememts in Fashion Design, Fall 2009

Instructor: Julie BeckmanTeam: Nam Il Joe, Michelle Ma, Renelle Torrico

This project is to design a surface-form soley from the re-appropriation of an everyday object--specifically, a household item used in the process of making coffee. The surface-form is produced from the manipulation, organization and assembly of multile iterations of the coffee object. The iterrations is combined using only one type of fastener. Systematic rules of assembly and material logics is developed in order to design this surface-form construction. The construction is developed according to the geometric systems of rule-based design processes. Lastly, the surface-form is designed to interface with the human body in a specified manner.

A filter is a device that has a continuous flow that separates smaller particles. The fibers in the filters are hard to tear apart. Filters have a direction of flow and a passage of how something is being disassembled and distorted from the original element. The element have two distinguished shape, a beginning and an ending after the filters and separation occurred. The conclusion is a garment that transforms and filters into an inhabitable environment. I want to distinguish a separation of the garment and the environment with the themes of organic and rigid, interior and exterior, lightness and heaviness. The garment begins with the arm, as an armor, that flows and conforms to a person’s body and extending outwards to a structured and rigid space and becomes a part of the environment as a second skin.
 
Publication
 
 
types of connections
basic materials, design strategy (restriction, transition, interaction and freedom of movement) & components
physical model: pattern studies
physical model: details of body armor_lower part (while at work)
physical model: details of body armor_upper part
Filtration of Movement
Published:

Filtration of Movement

Student Work at PennDesign, 2009

Published: